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Release date: 13.04.2020

General

  • Map is unchanged from vanilla.
  • Resources are unchanged from vanilla.
  • Factories & mil factories are unchanged from vanilla.
  • Generals & admirals are unchanged from vanilla.
  • AI is unchanged from vanilla.
  • Since for some reason Paradox considered one division training as an exploit we’ve decided to make division templates free
  • Military advisor now gives 0.17 army exp daily (was 0.05)
  • Game’s speed rework:
    • 1st speed now is 2nd
    • 2nd speed now is 2.5
    • 3d speed is 3d
    • 4th speed is 4th
    • 5th speed is 5th
  • Resource toolbar UI has been adjusted to the new changes of HoI4’s UI.
  • Stierlitz has been added to SOV (lvl 1 operative, no additional skills, easter egg)
  • After completion of GEACPS focus JAP now will get national idea Kenpeitai which will give it +1 operative slot.
  • “Instantiate a collaboration government” event has been removed from the game.
  • “Root out resistance” mission now also gives 0.02 compliance daily (~7% per year)
  • Operative’s propaganda mission has been removed.
  • Agency is now free & instant to build (was 30 days for creation with 5 factories on it)
  • Operative recruitment time has been reduced to 15 days (was 30)
  • Agency branch upgrades are now 2 times cheaper (rounding down, so 5 factories cost now 2 factories cost, 15 => 7, etc)
  • “Psychological Warfare” tech has been removed from the game.

Compliance & Spymaster system rework

  • Faction leaders (ENG/GER/SOV/JAP) are now considered as their faction’s Spymaster by default. (JAP will become a Spymaster of his faction after completion “GEACPS” focus)
  • Any faction member can ask his faction leader to take over spymaster role via vanilla’s default diplomatic option “Take over spymaster”.
  • “Become spymaster” button has been removed.
  • “Become spymaster” now free (was 50 PP)
  • You don’t need any agency’s upgrades to become a spymaster anymore (was minimum 3 different upgrades)
  • Cooldown for changing a spymaster role in alliance has been reduced to 14 days (was 180)
  • Puppets now have opportunity to become a Spymaster
  • Axis Puppets (Integrated puppets & Japanese puppets) now contribute their operatives to Spymaster
  • “Prepare collaboration government” mission now will always give 40% of compliance
  • If Spymaster has completed “Prepare collaboration government” mission successfully - every member of his faction will be granted with 40% of compliance on desired country.
  • If any non-spymaster country has completed “Prepare collaboration government” mission successfully - every member of his faction will be granted only with 20% of compliance on desired country, but country who executed “Prepare collaboration government” will be granted with 40% of compliance anyway.

Countries

  • Now Portugal is memeless country (Anti-historical focuses, ideas, decisions have been removed)
  • Removed a lot of France’s anti-historical focuses, ideas & decisions.
  • Free France’s & Vichy France’s focuses are still in-game.
  • Spain focus tree has been reverted back to 1.8.2 (generic national tree)
  • The whole new spanish civil war mechanic from La Resistance DLC has been completely removed.

Game rules:

  • “Vichy France Settings” - allowing or disallowing Vichy France to be formed.
  • “Franco-British Union Settings” - allowing or disallowing Franco-British Union to be formed

Fixes:

  • If Franco-British union was made ENG will be granted with 70% of compliance in every ex-french state.
  • “Annex %minor%” decision will also give 70% of compliance to whom it execute.

Known issues:

  • On map decisions (such as hiring local operatives) work only if you’re zoomed in.