Release date: 13.04.2020
General
- Map is unchanged from vanilla.
- Resources are unchanged from vanilla.
- Factories & mil factories are unchanged from vanilla.
- Generals & admirals are unchanged from vanilla.
- AI is unchanged from vanilla.
- Since for some reason Paradox considered one division training as an exploit we’ve decided to make division templates free
- Military advisor now gives 0.17 army exp daily (was 0.05)
- Game’s speed rework:
- 1st speed now is 2nd
- 2nd speed now is 2.5
- 3d speed is 3d
- 4th speed is 4th
- 5th speed is 5th
- Resource toolbar UI has been adjusted to the new changes of HoI4’s UI.
- Stierlitz has been added to SOV (lvl 1 operative, no additional skills, easter egg)
- After completion of GEACPS focus JAP now will get national idea Kenpeitai which will give it +1 operative slot.
- “Instantiate a collaboration government” event has been removed from the game.
- “Root out resistance” mission now also gives 0.02 compliance daily (~7% per year)
- Operative’s propaganda mission has been removed.
- Agency is now free & instant to build (was 30 days for creation with 5 factories on it)
- Operative recruitment time has been reduced to 15 days (was 30)
- Agency branch upgrades are now 2 times cheaper (rounding down, so 5 factories cost now 2 factories cost, 15 => 7, etc)
- “Psychological Warfare” tech has been removed from the game.
Compliance & Spymaster system rework
- Faction leaders (ENG/GER/SOV/JAP) are now considered as their faction’s Spymaster by default. (JAP will become a Spymaster of his faction after completion “GEACPS” focus)
- Any faction member can ask his faction leader to take over spymaster role via vanilla’s default diplomatic option “Take over spymaster”.
- “Become spymaster” button has been removed.
- “Become spymaster” now free (was 50 PP)
- You don’t need any agency’s upgrades to become a spymaster anymore (was minimum 3 different upgrades)
- Cooldown for changing a spymaster role in alliance has been reduced to 14 days (was 180)
- Puppets now have opportunity to become a Spymaster
- Axis Puppets (Integrated puppets & Japanese puppets) now contribute their operatives to Spymaster
- “Prepare collaboration government” mission now will always give 40% of compliance
- If Spymaster has completed “Prepare collaboration government” mission successfully - every member of his faction will be granted with 40% of compliance on desired country.
- If any non-spymaster country has completed “Prepare collaboration government” mission successfully - every member of his faction will be granted only with 20% of compliance on desired country, but country who executed “Prepare collaboration government” will be granted with 40% of compliance anyway.
Countries
- Now Portugal is memeless country (Anti-historical focuses, ideas, decisions have been removed)
- Removed a lot of France’s anti-historical focuses, ideas & decisions.
- Free France’s & Vichy France’s focuses are still in-game.
- Spain focus tree has been reverted back to 1.8.2 (generic national tree)
- The whole new spanish civil war mechanic from La Resistance DLC has been completely removed.
Game rules:
- “Vichy France Settings” - allowing or disallowing Vichy France to be formed.
- “Franco-British Union Settings” - allowing or disallowing Franco-British Union to be formed
Fixes:
- If Franco-British union was made ENG will be granted with 70% of compliance in every ex-french state.
- “Annex %minor%” decision will also give 70% of compliance to whom it execute.
Known issues:
- On map decisions (such as hiring local operatives) work only if you’re zoomed in.